This series is a collection of medieval subjects portrayed in the style of low-polygon graphics used in retro video games. To make each piece, I drew a simplified polygonal base shape for the subject that would act as a starting base layer. On a seperate canvas, I painted flat canvases with multiple patterns to act as textures which would then be pasted onto the base, distorted, trimmed, and stretched to cover the surface. Hair textures, skin texture, and fabric textures were all made with airbrushed or pixelated brushes. With some adittional shading and brushwork, I succeeded in meticulously creating a series of 2D paintings— in the style of low-quality early 2000s graphics.
Drawn in Clip Studio Paint, printed on RISO.